// how players connect
Connection string: <dns>:25565
Once your server is running, the bot posts the live connection URL in your Discord channel each time the server starts.
// saved worlds
Keep up to 3 named worlds for Modded Minecraft, each with its own seed and settings. Create a fresh world, restore an old one, or switch which one is active, right from Discord, without touching the others.
// auto-shutdown
When the last player disconnects, the bot waits 10 minutes for someone else to join. If nobody does, the server backs up its save and shuts down. Next start cold-starts in about 300seconds. Saves back up every 5 minutes while the server is running.
// faq
Does my world persist between sessions? Your save does — every stop backs it up and every launch restores it, same as our vanilla Minecraft hosting. The mods themselves do not live inside that save: every launch re-fetches your exact pinned modpack build fresh from Modrinth, so you always get back the identical mod set over your restored world, never a silent drift to a newer build.
Why does the server take a few minutes to start, every single time? Unlike our other games, this is not just a first-boot thing. Modpacks are fetched fresh on every launch rather than baked into the server image, so every start spends roughly 2–10 minutes downloading and unpacking mods before the world loads. Heavier kitchen-sink packs (All of Modrinth bundles a large mod set) land toward the slower end of that range.
Which modpacks are available? Two at launch, both Fabric: All of Modrinth (a kitchen-sink pack, Minecraft 1.19.2, 10 GB heap) and Prominence II: Hasturian Era (an RPG pack, Minecraft 1.21, 8 GB heap). Pick one when you create your world; more curated packs may be added later.
Can I upload my own modpack, or use CurseForge? Not in v1. Only the two curated Modrinth packs above are supported — no arbitrary pack uploads and no CurseForge integration at launch. (Marquee CurseForge-only packs like All the Mods or FTB would need a separate CurseForge fetch path, which is a future addition.)
Can I change server settings like difficulty or PvP? No — unlike our vanilla Minecraft hosting, Modded Minecraft has no editable server settings in v1. Your modpack's own configuration is authoritative; we don't merge or override anything on top of it.
Can I switch modpacks on an existing world? No. The pack you choose at world creation is locked to that world permanently. Create a new named world (you can keep up to 3) to try a different pack — your original world and its save are untouched.